Just a quick heads up. I'd wager all of you that browse these forums know about the enhanced ai mod for Demigod. If you don't, you can read all about it here: http://forums.demigodthegame.com/401021
I'm looking to create an updated version. The bad news is that I'm nowhere near the modder that Peppe is with AI. But that said, I can pretty easily create a new version that removes so so builds and add new ones or tweak what the AI purchases by defau...
Ok – I’ve been toying around with the UI mod code for a bit now and I feel like I can create a new ui mod for us. I’m not exactly sure what info I want to display and would like some feedback. I’m going to post a few mock ups and I’d like some feedback.
First – here’s just the standard UI with the latest enhanced UI mod on.
Now – here’s the basic stat info that already exists in game, but you have to go t...
Quick disclaimer: as I think of useful tips, I’m going to start writing up some articles. Each article will focus on a particular topic or game play element. The majority of these tips will likely be things that experienced players already know. I welcome any additional feedback on any of the tips and I’m happy to update any OP if you have something useful to add to the topic. Each thread will be originally posted in the Demigod general forum (at least for a bit) and then moved to th...
Quick disclaimer: as I think of useful tips, I’m going to start writing up some articles. Each article will focus on a particular topic or game play element. The majority of these tips will likely be things that experienced players already know. I welcome any additional feedback on any of the tips and I’m happy to update any OP if you have something useful to add to the topic. Each thread will be originally posted in the Demigod general forum (at least for a bit) and then moved to th...
Quick disclaimer: as I think of useful tips, I’m going to start writing up some articles. Each article will focus on a particular topic or game play element. The majority of these tips will likely be things that experienced players already know. I welcome any additional feedback on any of the tips and I’m happy to update any OP if you have something useful to add to the topic. Each thread will be originally posted in the Demigod general forum (at least f...
All - I've been around a long time. I've had kalelsmx, trousersnake, orcun, renz, mith, zen, box, kokujin, kass, you name it as a teammate. And all of those folks plus many that I didn't mention (I mean, c'mon, all names in a quick post - gimme a break and dont be a grouch if you didn't get name dropped u brat ). Dark is easily the best teammate out of everyone I mentioned including myself. For those of us that are hyper competitive (see the players I ...
OK guys/n gal (hiya dark). I'd like some help from the community. I do my best to organize tournaments, the community as possible, etc, and I'd love for you all to make a minor sacrifice for me to help get us up to 100% of all players using the demigod mod package. Whether we are pals or not - if you've been on the forums for more than 2 weeks, you know me a wee bit at least. Help the community out by doing the following:
For the rest of the week, ple...
Ok folks - I'm about to head off to bed, so I'll flesh this post out a bit later. Anyway, if you would, watch the replay (my team in particular) and let me know what you think the problem was. Happy to hear some feedback on where things when wrong. I'll call out that our sedna declared herself to be a no heal sed (which I'm fine with completely, btw). Me loves assassin focused sed (but I get 1 level of heal just in case... side note). Anyway, did I f...
I'm curious to hear ideas from the DG community about what combo they think would have the most potentials for kills in a 3v3 match up. Assume you have the worlds greatest X dgs on your team and coordination is not an issue.
One of the more common ones from some time ago was Erb/ub/rook. The main reasoning was the triple stun to keep whoever the target was from casting a sigil, etc. + mid/late game, the rook adds on a more powerful hammerslam that wont miss with all thos...
So, being a mod on the dg forums, I get to see the amount of spam that seems to hit the forums via brand new accounts, etc (even after its deleted, etc). Now obviously, if an actual person is doing this, then there's not a heck of a lot that can be done. Is there any concern that this is done via script, though? And if so, can anything be done to make it more difficult to prevent the complete nonsense spam?
I suggest something that would be quite annoying, but coul...
*graphic courtesy of r_munch –thx!
Background
Back quite some time ago when we were talking about tournaments… WAAYYYYY back when I had that oh so very annoying thread about DG players – tier 1, tier 2 and those to be avoided (http://forums.demigodthegame.com/372184)…
… I had an idea. What if we had a tournament where every player was teamed up with every other player. This means, the tournament will really be about individual excellenc...
I was looking through a few of the old threads and noticed the fansite listing was quite a bit out of date with many broken links, so I thought I’d provide an update with the DG websites that are still utilized today.
The official forums: http://forums.demigodthegame.com/Web page to view the current open/active Demigod games: http://www.demigodthegame.com/opengames.aspPlayer stats – just type the name of the player in the player search box for their details: ...
http://pantheon.demigodthegame.com/
http://pantheon.demigodthegame.com/maps/graphs/
One of the things I enjoy doing is trying to come up with new, optimal builds based on a certain play style. Just curious if anyone else out there is working on one.
The current build I'm working on is a structural transfer rook as a hard counter to a crimson vial rook.
1st - general play style differences. If there is another rook on the opposing team (that likely went vial), getting out and 1v1ing him early isn't really the goal. With staff, you can ...
Well, the title covered the gist. Imagine a world where Demigod, as it exists, had every bug fixed. Then, consider that we want to add a few favor items using favor mod as the example. What 2 items would you include in the base game? Please list specific items and indicate why they would be good in the base game. As it stands, there are maybe 4-6 good favor items to pick from. It would be nice to add some more. SOOOOOO.... consider what we have and tell ...